/***********************************************************************************
*	(c) Ger Versluis 2000 version 5.411 24 December 2001 (updated Jan 31st, 2003 by Dynamic Drive for Opera7)
*	For info write to menus@burmees.nl		          *
*	You may remove all comments for faster loading	          *		
***********************************************************************************/

	var NoOffFirstLineMenus=6;			// Number of first level items
	var LowBgColor='black';			// Background color when mouse is not over
	var LowSubBgColor='black';			// Background color when mouse is not over on subs
	var HighBgColor='black';			// Background color when mouse is over
	var HighSubBgColor='black';			// Background color when mouse is over on subs
	var FontLowColor='orange';			// Font color when mouse is not over
	var FontSubLowColor='orange';			// Font color subs when mouse is not over
	var FontHighColor='gold';			// Font color when mouse is over
	var FontSubHighColor='gold';			// Font color subs when mouse is over
	var BorderColor='black';			// Border color
	var BorderSubColor='black';			// Border color for subs
	var BorderWidth=1;				// Border width
	var BorderBtwnElmnts=1;				// Border between elements 1 or 0
	var FontFamily="arial"				// Font family menu items
	var FontSize=9;					// Font size menu items
	var FontBold=1;					// Bold menu items 1 or 0
	var FontItalic=0;					// Italic menu items 1 or 0
	var MenuTextCentered='center';			// Item text position 'left', 'center' or 'right'
	var MenuCentered='center';			// Menu horizontal position 'left', 'center' or 'right'
	var MenuVerticalCentered='top';		// Menu vertical position 'top', 'middle','bottom' or static
	var ChildOverlap=0;				// horizontal overlap child/ parent
	var ChildVerticalOverlap=0;			// vertical overlap child/ parent
	var StartTop=0;				// Menu offset x coordinate
	var StartLeft=0;				// Menu offset y coordinate
	var VerCorrect=0;				// Multiple frames y correction
	var HorCorrect=0;				// Multiple frames x correction
	var LeftPaddng=0;				// Left padding
	var TopPaddng=2;				// Top padding
	var FirstLineHorizontal=1;			// SET TO 1 FOR HORIZONTAL MENU, 0 FOR VERTICAL
	var MenuFramesVertical=1;			// Frames in cols or rows 1 or 0
	var DissapearDelay=250;			// delay before menu folds in (1000)
	var TakeOverBgColor=1;			// Menu frame takes over background color subitem frame
	var FirstLineFrame='navig';			// Frame where first level appears
	var SecLineFrame='space';			// Frame where sub levels appear
	var DocTargetFrame='space';			// Frame where target documents appear
	var TargetLoc='';				// span id for relative positioning
	var HideTop=0;				// Hide first level when loading new document 1 or 0
	var MenuWrap=1;				// enables/ disables menu wrap 1 or 0
	var RightToLeft=0;				// enables/ disables right to left unfold 1 or 0
	var UnfoldsOnClick=0;			// Level 1 unfolds onclick/ onmouseover
	var WebMasterCheck=0;			// menu tree checking on or off 1 or 0
	var ShowArrow=0;				// Uses arrow gifs when 1
	var KeepHilite=1;				// Keep selected path highligthed
	var Arrws=['tri.gif',0,0,'tridown.gif',0,0,'trileft.gif',0,0];	// Arrow source, width and height

function BeforeStart(){return}
function AfterBuild(){return}
function BeforeFirstOpen(){return}
function AfterCloseAll(){return}


// Menu tree
//	MenuX=new Array(Text to show, Link, background image (optional), number of sub elements, height, width);
//	For rollover images set "Text to show" to:  "rollover:Image1.jpg:Image2.jpg"

Menu1=new Array("Main","index.html","menuitem2.gif",0,22,100);

Menu2=new Array("Games [1]","series.html","menuitem2.gif",14,22,100);
	Menu2_1=new Array("Castlevania (NES)","01-info.html","back-gray.jpg",0,18,275);	
	Menu2_2=new Array("Vampire Killer (MSX)","02-info.html","back-gray.jpg",0,18,275);	
	Menu2_3=new Array("Castlevania II: Simon's Quest (NES)","03-info.html","back-gray.jpg",0,18,275);	
	Menu2_4=new Array("Haunted Castle (Arcade)","04-info.html","back-gray.jpg",0,18,275);	
	Menu2_5=new Array("The Castlevania Adventure (Game Boy)","05-info.html","back-gray.jpg",0,18,275);	
	Menu2_6=new Array("Castlevania III: Dracula's Curse (NES)","06-info.html","back-gray.jpg",0,18,275);	
	Menu2_7=new Array("Super Castlevania IV (SNES)","07-info.html","back-gray.jpg",0,18,275);	
	Menu2_8=new Array("Castlevania 2: Belmont's Revenge (Game Boy)","08-info.html","back-gray.jpg",0,18,275);	
	Menu2_9=new Array("Akumajou Dracula X: Chi no Rondo (PC Engine)","09-info.html","back-gray.jpg",0,18,275);	
	Menu2_10=new Array("Akumajou Dracula (X68000)","10-info.html","back-gray.jpg",0,18,275);	
	Menu2_11=new Array("Castlevania Bloodlines (Genesis)","11-info.html","back-gray.jpg",0,18,275);	
	Menu2_12=new Array("Castlevania: Dracula X (SNES)","12-info.html","back-gray.jpg",0,18,275);	
	Menu2_13=new Array("Castlevania: Symphony of the Night (PSX)","13-info.html","back-gray.jpg",0,18,275);	
	Menu2_14=new Array("Dracula X: Nocturne in the Moonlight (Saturn)","14-info.html","back-gray.jpg",0,18,275);	



Menu3=new Array("Games [2]","series.html","menuitem2.gif",13,22,100);
	Menu3_1=new Array("Castlevania Legends (Game Boy)","15-info.html","back-gray.jpg",0,18,275);	
	Menu3_2=new Array("Castlevania (N64)","16-info.html","back-gray.jpg",0,18,275);	
	Menu3_3=new Array("Castlevania: Legacy of Darkness (N64)","17-info.html","back-gray.jpg",0,18,275);	
	Menu3_4=new Array("Castlevania Chronicles (PSX)","18-info.html","back-gray.jpg",0,18,275);	
	Menu3_5=new Array("Castlevania: Circle of the Moon (GBA)","19-info.html","back-gray.jpg",0,18,275);	
	Menu3_6=new Array("Castlevania: Harmony of Dissonance (GBA)","20-info.html","back-gray.jpg",0,18,275);	
	Menu3_7=new Array("Castlevania: Aria of Sorrow (GBA)","21-info.html","back-gray.jpg",0,18,275);
	Menu3_8=new Array("Castlevania: Lament of Innocence (PS2)","22-info.html","back-gray.jpg",0,18,275);	
	Menu3_9=new Array("Castlevania: Dawn of Sorrow (NDS)","23-info.html","back-gray.jpg",0,18,275);	
	Menu3_10=new Array("Castlevania: Curse of Darkness (PS2)","24-info.html","back-gray.jpg",0,18,275);	
	Menu3_11=new Array("Castlevania: Portrait of Ruin (NDS)","25-info.html","back-gray.jpg",0,18,275);	
	Menu3_12=new Array("Castlevania: The Dracula X Chronicles (PSP)","26-info.html","back-gray.jpg",0,18,275);	
	Menu3_13=new Array("Castlevania Resurrection (Dreamcast)","99-info.html","back-gray.jpg",0,18,275);


Menu4=new Array("Story","story.html","menuitem2.gif",0,22,100);

Menu5=new Array("Soundtracks","sndtrk.html","menuitem2.gif",0,22,100);

Menu6=new Array("Remixes","","menuitem2.gif",2,22,100);
	Menu6_1=new Array("Jorge D. Fuentes Remixes","remix.html","back-gray.jpg",0,18,175);	
	Menu6_2=new Array("Geoffrey Gunn Remixes","remix2.html","back-gray.jpg",0,18,175);	

