[Info]
name = "Alchemy Lab"

[Camera]
startx = 0
starty = 0
boundleft = -380
boundright = 260
boundhigh = -200
boundlow = 0
verticalfollow = .7
tension = 60

[PlayerInfo]
p1startx = -90          ;Starting x coordinates
p1starty = 0            ;Starting y coordinates
p1startz = 0            ;Starting z coordinates
p1facing = 1            ;Direction player faces: 1=right, -1=left
p2startx = 50
p2starty = 0
p2startz = 0
p2facing = -1

leftbound  = -1000 ;Left bound (x-movement)
rightbound =  1000 ;Right bound
topbound  =  0     ;Top bound (z-movement)
botbound  =  0     ;Bottom bound

[Scaling]
topz     = 0       ;Top z-coordinate for scaling
botz     = 50      ;Bottom z-coordinate for scaling
topscale = 1       ;Scale to use at top
botscale = 1.2     ;Scale to use at bottom

[Bound]
screenleft = 45    ;Dist from left of screen that player can move to
screenright = 49   ;Right edge

[StageInfo]
zoffset = 215
autoturn = 1
resetBG = 0

[Shadow]
color = 92,92,92
yscale = .5

[Music]
bgmusic = D:/sound/Blood01.mp3
bgvolume = 255

[BGdef]
spr = stages\alchemy.sff
debugbg = 0

[BG 1]
type = normal
spriteno = 0,0
mask = 1
start = -300, 250
delta = 1, 1