Ignoring the cartoon that started three years earlier, this live action film, a co-production between the Jim Henson Company and Golden Harvest, gave us a martial arts-infused, Turtle-fied action adventure.
While the previous film was a success, it was considered too dark, too violent. So this one trades in the action and serious tone for a more jokey, light affair. While it might have been successful in its goal, its hard to say the movie was as good.
Adapted from the similarly named comics, this animated movie features a team up two unlikely teams, the Batman family and the TMNT, as they're forced to take on the combined forced of Ras Al Ghul and the Shredder. It is also an absolute, goofy delight.
The Turtles return with a game that was much more suited to their characters and style. First crafted as an arcade game, the title eventually moved to the NES where it was absolutely beloved. We take a look at both editions.
Finding repeated success on the NES and Game Boy, Konami attempted to broaden the fanbase of TMNT games with a PC release. Sadly, the game is not only a far cry from The Arcade Game but also far from enjoyable.
Trading in linear action for something a little different, this third Game Boy outing takes the Turtles on a Metroidvania inspired adventure. But while it certainly tries for somthing new, the game doesn't quite bring it all together.