- Nintendo Entertainment System
- This classic system, released originally as the Famicom in Japan, refocused the game and card company and made them into an international powerhouse.
- Nintendo Game Boy
- All the fun of the NES in a tiny, black-and-white package. It could have been a dud but it ended up being the most successful portable system ever.
- Super Nintendo Entertainment System
- This 16-bit sequel was another smash hit for the company, although it's development decisions did allow competitors their own chance to shine.
- Nintendo Virtual Boy
- A portable system that could do true 3D anywhere? What could go wrong? Everything.
- Nintendo 64
- What should have been the next big leap for the company instead allowed contenders to steal the spotlight all because of one big decision: cartridges.
- Nintendo Game Boy Color
- When the Virtual Boy flopped hard Nintendo course-corrected and went back to what worked, the Game Boy, and simply added color.
- Nintendo Game Boy Advance
- Another evolution of the classic Game Boy, this hand-held pushed the line even further into true SNES-quality graphics.
- Nintendo GameCube
- Nintendo's first disc-based system had a lot to like about it, but the console still wasn't a major contender.
- Nintendo DS
- Once called the "third pillar" when Nintendo wasn't sure if this two-screen hand-held would sell, the DS ended up finally taking the crown from the Game Boy, the first console that truly killed the classic portable line.
- Nintendo Wii
- Ignoring the need to push consoles to bigger and better graphics over and over, Nintendo instead introduced motion controls and discovered a new way to print money.
- Nintendo 3DS
- Once again evolving their popular hand-held, this portable added one major feature to the already popular Nintendo DS: 3D graphics. It's arguable if that really sold the system, though.
- Nintendo WiiU
- Another dark time for the console maker, what should have been an easy sequel console instead was one of Nintendo's biggest flops.
- Nintendo Switch
- An evolution of the ideas behind the WiiU, this console showed the true capabilities of what Nintendo wanted to do, and onec again managed to make Nintendo a real contender.
- Video Works: A look at the YouTube channel doing weekly retrospectives on the history of video gaming, starting with the era of the NES.
- So, Here's the Plan!: Back in 2014 we took a look at where Nintendo was with their WiiU and what they could do to maybe fix their position in the market. We actually weren't that far off.
- Click Here to Play Online... Loading...: We take a look at a 2014 Nintendo policy change, shutting down some online play for certain games, and what changes in terms and services mean for the future of gaming.
- The Console Wars, 2018 Edition: How are Nintendo, Microsoft, and Sony doing during the 2018 console cycle? Let's find out.
- Adding Two-Player to Single Player Games: Apparently Super Punch-Out!! has a two-player mode hidden in its menus. We take a look and then think about what other games could use two-player modes.