Alfred

Although evreyone was excited for the eventual release of Bloodstained: Ritual of the Night, the project Kickstarted by IGA, the first game to come out was actually the bonus mini-game unlocked during that drive, Curse of the Moon. In Curse, characters and elements from the eventual sequel would be remixed, with characters from the later game showing up as playable heroes in the former.

This is interesting in the case of Alfred as he's something of a villain in the sequel, but in Curse of the Moon, Alfred is one of the heroes standing against the forces of darkness. The Alchemists are not good guys in the Bloodstained series, and Alfred is one of the Alchemists. Alfred's character, then, plays well into the darker atmosphere of Bloodstained, an illustration that maybe there's no clearly defined "good" and "evil" in this setting, no obvious Belmonts and Draculas. Alfred adds shifting morals and shades of grey to the mix.

Character History:

Bloodstained: Curse of the Moon

As one of the oldest of the Alchemists, Alfred was strong with power and magical ability. Unfortunately, he was captured by the demons (demons, apparently, he had a hand in unleashing) and was held as their captive. He was freed only when Zangetsu and Miriam, two demon hunters on a quest to save the world, release Alfred from the sea-turtle demon that held him prisoner. Vowing to aid his new colleagues, Alfred ventured off with the heroes to find the demons responsible for his capture and defeat them. Along the way they also save Gebel, another powerful being with the ability to transform into a bat, making their party four-strong.

Fighting through the demon castle of the evil lord Gremory, the heroes ascended the castle until they were face to face with the demon itself. A pitched battle up the tower ended with the defeat of Gremory and a release of his dark magic. Unfortunately, Zangetsu, who already had a demonic curse on him from an age prior, was unable to control himself and absorbed the dark magic, becoming the new Emperor of Darkness.

The remaining heroes fled the castle to the outer grounds, regrouping so they could figure out their next move. Recognizing the danger the uncontrollable Zangetsu posed to the world, Alfred encouraged the group to go back in, under Miriam's lead, and fight their way back to castle keep once more so they could release Zangetsu from his curse. The battle proved harder the second time around, the castle more cunning and the enemies stronger, but eventually they reached the castle pinnacle.

Instead of climbing to the top, though, the heroes decended into a hell-like dimension. Each had their own challenge to face, a battle custome built for them, all before they could unlock the final doorway to Zasngetsu's chamber. Decending the final staircase, the came face-to-face with their former ally who lounged on his demonic throne.

The the battle began, with Zangetsu stunning Alfred (and Gebel), forcing them to watch on as Miriam did pitched combat with her foe. Occasionally, though, the magic holding Alfred would let go, allowing him to put up shields to protect Miriam from the devastating attacks Zangetsu unleashed.

Eventually, Miriam had done enough damage that the magic binding Alfred and Gebel fully let go. The alchemist could then begin his work, casting a binding spell that would sever Zangetsu from the dark magic within in and freeing the poor man's soul. Miriam protected Alfred while he worked, and the ritual was performed. This sadly killed Zangetsu, but the heroes left the castle assured that their fallen ally's soul was at least sent off to the afterlife.

As noted, Alfred is one of the heroes of this game, an Alchemist captured by demons who vowes to defeat the evil spawn. And yet, as alreayd revealed by snippets of story, the Alchemists, including Alfred, are not a good bunch of dudes. They want to raise the darkness and unleash demons across the world, which makes us wonder just why Alfred was captured by the demons and why he worked to defeat them in Curse of the Moon. It all seems counter to their cause.

Supposedly Alfred lost his mind after the events Curse of the Moon, becoming greedy for power, but that doesn't explain his allegiance with an evil organization before all that. Hopefully this will all get cleared up in the sequel.

Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night has not been released yet. Although bits of the story have already come out, much of what is known about the game is essentially supposition and rumors. Until the full game is released and we can see the final, complete plot of the game, we are unable to write about the story.

Playing as Alfred:

Despite being male, Alfred is essentially the Belnades-type hero for Curse of the Moon. Like the sorceress clan of Castlevania, Alfred uses elemental spells to unleash devastating damage, although the actual spells themselves are very different from their Castlevania analogues. His base spell, fire, creates a wheel of fireballs around him that can destroy low-level enemies and help protect him from weaker attacks. His ice spell creates a massive shard that shoots out in front, freezing all enemies. His mirror spell creates a duplicate in front of him, allowing him to attack safely from a distance. And then his most powerful spell, lightning, creates a chain of electricty that travels and hits enemies multiple times.

While his spells are powerful, Alfred is not a strong fighter. His melee staff has a very limited range, leading him to probably take damage from enemies he's fighting instead of damaging them. He also has the shortest health bar of all the heroes in the game, so he can't take a lot of hits (while also failing to dish them out in the process). The best bet when using Alfred is to have him cast spells and then immediately switch to another charcater so that can attack while the magic continues.